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- The author of the french doom sent me the last version too. It's
- on my ftp:
- ftp://pc60.gcr.jussieu.fr/Public/Bad_Mood/French_Doom/DOOM040.ZI
- P
-
- > Its still nowehere as good as Dougs engine BUT does seem to have moving walls.
-
- Yes it does handle animated textures. It has some display
- glitches too. For example, go in e1m1 near the exit where you
- have these transparent walls. The junction between the side and
- middle parts of the texture is fluctuant.
- At the same spot, you can notice that the engine runs at as low
- as 4VBLs, whereas there are transparent walls. It's strange
- because the french engine seems most of the time to run in
- 160x100 at the same speed as BM in 320x200. Here, the two speeds
- are very close in the same resolution. Which makes me think Doug
- could learn something from the way they handle transparent
- walls?
- I have got the sources of the french doom, but the author
- doesn't want it to be spread. Only to the main programmers. So
- I'll send it to Doug and Laurent. I would be willing to put it
- on the ftp, but it's the will of the author.
- If you _need_ to have a peek, though, write to me.
-
- > I think either way he wants to carry on with his 'own' project.
-
- Yes, he wants to continue his own project, but mainly because
- he's cut from the internet. In fact, he's willing to help with
- BM. What interests him is that we have doom on the falcon, no
- matter who does it.
- I'll send a trnslation of his letter here.
-
- --
- Bertrand Le Roy
- mailto:bleroy@ccr.jussieu.fr
- http://pc60.gcr.jussieu.fr/BLR/BLRhome.htm
- tel. 44.27.72.95 fax. 44.27.72.87
-
-